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Perfect dark deep sea perfect agent
Perfect dark deep sea perfect agent









Once it's dead, move through the area, using cover and creeping to the right. Follow this back, peeking around the first corner to drop a Skedar. Search the rock face near where you dropped in for a small channel into the rock. Face the left wall and drop off the edge of this path. Climb the ladder you cleared to the next area. Then take a running start and push forward, barely dropping over the canyon gap. Blast it once with the Explosive Round to blast a path to the ladder. To the right of where you killed the Skedar is a jutting rock. Drop him with the NTG, then peer across the gorge once more. You may have to back up to the left side of the path to see him. When he drops, look down and to the right. Using the left rock face as cover, take him down with the Callisto, dodging to the left when he begins firing on you. Ain't life grand?įrom your position atop above the gorge, look across at the Skedar below and to the left. If you destroyed all of the odd obelisks, there will be a lovely prize waiting for you here: a Double Phoenix. When the bombing is complete, so will be the objective.

perfect dark deep sea perfect agent

Don't stand anywhere close to a pillar when the bombing begins, or you'll get killed. Just equip the Target Amplifier (or Devastator, depending) and shoot it from a distance.Īfter all of the target amplifiers have been placed correctly, the Maians will start dropping bombs on the targets. However, you need not enter the room to mark the pillar. This pillar room is the most dangerous of all. If you're having trouble finding the last obelisk, chances are it is up a narrow set of steps partially blocked by a horizontal slab. The Wall Hugger has a tendency to fall off as it detonates, and if it is too low to the ground, it may miss, and you won't get your double Phoenix. When using the Devastator on the pillars, aim high on the obelisk. If a temple target is not special, blow it up. Regardless, put the scaly pooch down and move ahead.įollow the R-Tracker to find the special pillars and place Target Amplifiers on each. At the next intersection, a Skedar will either appear in front of you or to the right. Another Skedar will materialize in front of you. Slay it, then turn around and track forward. You'll have to rely heavily on the R-Tracker to find the locations of the "special pillars." If you destroy all of the obelisks that aren't specially designated, you'll be granted a Double Phoenix at the edge of the ravine on your way to the bridge.Ĭontinue down the path behind the first obelisk room. The location of the temple targets is randomized each time you play. Note: If it isn't a special pillar, use the secondary function of the Devastator to destroy it. Equip a Target Amplifier and attack it to the spire. If Joanna says "This must be one of the special pillars," you know what to do. When the area's clear, take a look at the black pillar here. Drop back and smoke him, then peek in again to trigger the next cloakie. This should bring a cloaked Skedar running. Take him down with the Falcon, then switch back to the Callisto and poke your head into the room. In the first obelisk room, you'll encounter two cloaked Skedar and a distant un-cloaked one. Creep through the paths, listening for the signature growls of approaching Skedar. In the first section of the level, it's the only way to fly. Master the technique of falling back while firing. Straight ahead, you'll get charged by a Skedar. This will show you the locations of the temple targets you need to find. This is a super-fast weapon with decent power, great for dealing with surly Skedar.

perfect dark deep sea perfect agent

The first thing to do is grab the Callisto NTG and flip it to the secondary function.

perfect dark deep sea perfect agent

To make matters worse, the boss at the end of the game is one bad mamma-jamma.

perfect dark deep sea perfect agent

The Skedar are fierce defenders of their turf, and in several places on this level are actually cloaked. Gain these weapons: Reaper Slayer (Rocket Launcher) Mauler Start with: Falcon 2 (scope) Callisto NTG Devastator IR Scanner R-Tracker Target Amplifier











Perfect dark deep sea perfect agent